Excessive crashes and Blueprint corruption when using Live Coding. How to fix that? [Jet Brains Rider]

In 4.x, you are mostly correct – you should only use Live Coding when making code changes, not structural changes.

I haven’t used it yet, but I believe 5.x supports reinstancing objects while running, so you can do a Live Coding update, and it will absorb structural changes without destroying things quite so handily.

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