So anytime that I try to run the game in the editor (using Unreal Engine 5.3.2), it crashes on me. I think I know what the problem is, but I’m unsure as how to fix it.
In short, I was doing some basic Viewport editing to my main playable character. As seen below, this is how I originally had my player set up:
This ran fine as usual. After deciding to try to rearrange the heirarchy to test some camera movement, this is what I was left with, just moving the FirstPersonCamera so the MultiplayerMesh would be the parent of it:
I made FirstPersonCamera transform adjustments, like changing it’s location and rotation values since I set the FirstPersonCamera to be in a parent socket of the MultiplayerMesh. This also ran fine inside of the editor.
However, I decided to revert the changes and undid everything by just doing Ctrl-Z quite a few times, which brings me back to the first image. Once I saved and compiled, it brings us to the problem at hand currently, where there is a problem of when I press Play, it freezes for one second then Unreal Engine crashes.
Another map of mine, a basic Main Menu screen with functionality, works as intended and can play, so I do believe it’s something going wrong inside of my playable character inside of my main playable map. I’ve also tested to see if it can run in standalone, but it also crashes, as it shows my playable character barely spawning in before crashing.
Below is the general crash report as well as the crash log. I’ve combed through it but can’t really make much sense of it:
Crash Report:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000002d0
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Crash Log:
BodyCamMazeHorror.log (221.2 KB)
Any help with this would be phenomenal because I can no longer work on my game until this is somehow fixed, and it’s been driving me insane.