Hi,
Does anyone have an idea what might cause this exception?: [2022.11.13-12.57.27:572][598]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000180
At first I’ve thought it’s something in the code obviously, but only lines below are like this: [2022.11.13-12.57.27:572][598]LogWindows: Error: [Callstack] 0x00007ff635f83a1d DarknessReborn-Win64-DebugGame.exe!UnknownFunction []
So not really pointing in any specifing line in code. I’ve searched a bit and on one of levels in my projects it has stopped occuring after I’ve deleted a planar reflection actor (I have planar reflections disabled in the project because when you have MetaHuman it it, project can’t be packaged for some reason).
However, after that, it has also occured on an other map, where there are no planar reflection objects.
Another thing to consider is that it only happens on packaged builds (both Shipping and Debug versions), but not in Editor.
Does anyone have an idea what kind of sorcerery is this?
I’m also attaching log from crashed game on the map without planar reflections type object, if that could help. The crash is at the end of the log, obviously
DarknessReborn.log (812.7 KB)