EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 with RVT painting on Landscape

It works just fine in 4.26 but not in 4.27 for odd reasons. To prevent the constant crashing when you try to paint to a landscape layer, you have to remove the virtual texture asset/s from the landscape. I would recommend making a switch parameter that gives you access to your non-RVT attribute as well as your RVT attribute. That way you can still visualize what you paint on your layers. When you’re done painting, reassign the RVT asset/s and turn on RVT.

Remember to save after you’ve finished painting.