EXCEPTION_ACCESS_VIOLATION error

During me trying to implement some form of delay for reloading guns in my project ,my Unreal crashed and now it crashes every time I start it up giving me this Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000460. i tried to find a solution online but i cant seem to get it.

i took out all the reload code and tried to compile from vsCode but that gives me the following message:

“The debug type is not recognized. Make sure that you have a corresponding debug extension installed and that it is enabled.”

which point me to line 595 in Shooter.code-workspace which when i hover over it gives me this message “The debug type is not recognized. Make sure that you have a corresponding debug extension installed and that it is enabled.(1)”

the crash report says the following :

"

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000460

UnrealEditor_Shooter_6975!AGun::ReloadingValue() [C:\Users\matthewe\Documents\Unreal Projects\Shooter\Source\Shooter\Gun.cpp:124]

UnrealEditor_Shooter_6975!AShooterCharacter::execGunReloadingBool() [C:\Users\matthewe\Documents\Unreal Projects\Shooter\Intermediate\Build\Win64\UnrealEditor\Inc\Shooter\UHT\ShooterCharacter.gen.cpp:39]

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_CoreUObject

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_Engine

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor_Core

UnrealEditor_Engine

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor_UnrealEd

UnrealEditor

UnrealEditor

UnrealEditor

UnrealEditor

UnrealEditor

kernel32

ntdll"

Has anyone had this issue, or does someone know how i fix this?