EXCEPTION_ACCESS_VIOLATION after exiting Play session

I keep geting this crash after the Play session is stopped.

Before this I had a code issue with the SetTimer, everytime I started the game session the editor frozed, and no Crash report pop out, now the SetTimer is not causing the crash, but I don’t know what the problem is…

This is the .h file of the pawn that at first cause the crash:


#pragma once

#include "CoreMinimal.h"
#include "BasePawn.h"
#include "Tower.generated.h"

/**
 * 
 */
UCLASS()
class TOONTANKS_API ATower : public ABasePawn
{
	GENERATED_BODY()

protected:
	virtual void BeginPlay() override;

public:
	virtual void Tick(float DeltaTime) override;
	
private:
	class ATank* Tank;

	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Combat", meta = (AllowPrivateAccess = "true"))
	float FireRange;

	FTimerHandle FireRateTimerHandle;

	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Combat", meta = (AllowPrivateAccess = "true"))
	float FireRate = 2.f;
	
	UFUNCTION(BlueprintCallable, meta = (AllowPrivateAccess = "true"))
	void CheckFireCondition();

	bool InFireRange();

};

The .cpp file:

#include "Tower.h"
#include "Tank.h"
#include "Kismet/GameplayStatics.h"
#include "TimerManager.h"

void ATower::BeginPlay()
{
    Super::BeginPlay();

    Tank = Cast<ATank>(UGameplayStatics::GetPlayerPawn(this, 0));

    GetWorldTimerManager().SetTimer(FireRateTimerHandle, this, &ATower::CheckFireCondition, FireRate, true, 10.f);

}

void ATower::Tick(float DeltaTime)
{
    Super::Tick(DeltaTime);

    if(InFireRange())
    {
        RotateTurret(Tank->GetActorLocation());
    }

}

void ATower::CheckFireCondition()
{
    if(InFireRange())
    {
        Fire();
    }

}

bool ATower::InFireRange()
{
    if(Tank)
    {
        float Distance = FVector::Dist(GetActorLocation(), Tank->GetActorLocation());

        if(Distance <= FireRange)
        {
            return true;
        }
    }
    return false;

}

And this is the crash report that I’m getting:

Log file open, 05/30/23 18:05:27
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: ToonTanks
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.305459
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MegascansPlugin
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin SQLiteCore
LogPluginManager: Mounting plugin SQLiteSupport
LogPluginManager: Mounting plugin DatabaseSupport
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, GPU: Intel(R) HD Graphics 530
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:667][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.05.31-00.05.28:667][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.05.31-00.05.28:668][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.05.31-00.05.28:668][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:668][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:674][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2023.05.31-00.05.28:674][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2023.05.31-00.05.28:674][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.05.31-00.05.28:674][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.05.31-00.05.28:675][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2023.05.31-00.05.28:675][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.05.31-00.05.28:675][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2023.05.31-00.05.28:676][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.05.31-00.05.28:676][  0]LogInit: Selected Device Profile: [Windows]
[2023.05.31-00.05.28:676][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2023.05.31-00.05.28:676][  0]LogHAL: Display: Platform has ~ 16 GB [16964759552 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.05.31-00.05.28:676][  0]LogInit: Going up to parent DeviceProfile []
[2023.05.31-00.05.28:676][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.6]]
[2023.05.31-00.05.28:676][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:2]]
[2023.05.31-00.05.28:676][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.ShadowQuality:3]]
[2023.05.31-00.05.28:676][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.BloomQuality:4]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3                 ; low number of samples when gathering]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0    ; no foreground scattering]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0    ; no foreground scattering]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006   ; required because low gathering and no scattering and not looking great at 1080p]]
[2023.05.31-00.05.28:677][  0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:600]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
[2023.05.31-00.05.28:677][  0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.DetailMode:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SSGI.Quality:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.25]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
[2023.05.31-00.05.28:678][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[foliage.DensityScale:0.4]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[grass.DensityScale:0.4]]
[2023.05.31-00.05.28:678][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Scalability.ini]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2023.05.31-00.05.28:678][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.05.31-00.05.28:678][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2023.05.31-00.05.28:679][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.05.31-00.05.28:679][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.05.31-00.05.28:679][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Engine.ini]
[2023.05.31-00.05.28:679][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Config/Windows/Editor.ini]
[2023.05.31-00.05.28:679][  0]LogInit: Computer: LAPTOP-CST4DLHB
[2023.05.31-00.05.28:679][  0]LogInit: User: PedroMartínezRubio
[2023.05.31-00.05.28:679][  0]LogInit: CPU Page size=4096, Cores=4
[2023.05.31-00.05.28:679][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.05.31-00.05.28:679][  0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2023.05.31-00.05.28:679][  0]LogMemory: Platform Memory Stats for Windows
[2023.05.31-00.05.28:679][  0]LogMemory: Process Physical Memory: 143.95 MB used, 143.95 MB peak
[2023.05.31-00.05.28:679][  0]LogMemory: Process Virtual Memory: 114.62 MB used, 114.62 MB peak
[2023.05.31-00.05.28:679][  0]LogMemory: Physical Memory: 8689.64 MB used,  7489.22 MB free, 16178.86 MB total
[2023.05.31-00.05.28:679][  0]LogMemory: Virtual Memory: 134209688.00 MB used,  8036.25 MB free, 134217728.00 MB total
[2023.05.31-00.05.28:686][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.05.31-00.05.28:714][  0]LogInit: Physics initialised using underlying interface: PhysX
[2023.05.31-00.05.28:716][  0]LogInit: Overriding language with editor language configuration option (en).
[2023.05.31-00.05.28:716][  0]LogInit: Using OS detected locale (es-MX).
[2023.05.31-00.05.29:019][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2023.05.31-00.05.29:037][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2023.05.31-00.05.29:037][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.05.31-00.05.29:206][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.05.31-00.05.29:284][  0]LogHMD: Failed to initialize OpenVR with code 110
[2023.05.31-00.05.29:284][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.05.31-00.05.29:284][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2023.05.31-00.05.29:284][  0]LogD3D11RHI: D3D11 adapters:
[2023.05.31-00.05.30:319][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 950M' (Feature Level 11_0)
[2023.05.31-00.05.30:319][  0]LogD3D11RHI:       4065/0/8089 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2023.05.31-00.05.30:338][  0]LogD3D11RHI:    1. 'Intel(R) HD Graphics 530' (Feature Level 11_0)
[2023.05.31-00.05.30:338][  0]LogD3D11RHI:       128/0/8089 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:       0/0/8089 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.05.31-00.05.30:341][  0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 950M
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     VendorId    : 10de
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     DeviceId    : 139a
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     SubSysId    : 380217aa
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     Revision    : 00a2
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     DedicatedVideoMemory : 4263378944 bytes
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     SharedSystemMemory : 8482379776 bytes
[2023.05.31-00.05.30:341][  0]LogD3D11RHI:     AdapterLuid : 0 75824
[2023.05.31-00.05.30:352][  0]LogD3D11RHI: Creating new Direct3DDevice
[2023.05.31-00.05.30:352][  0]LogD3D11RHI:     GPU DeviceId: 0x139a (for the marketing name, search the web for "GPU Device Id")
[2023.05.31-00.05.30:352][  0]LogWindows: EnumDisplayDevices:
[2023.05.31-00.05.30:352][  0]LogWindows:    0. 'Intel(R) HD Graphics 530' (P:1 D:1)
[2023.05.31-00.05.30:353][  0]LogWindows:    1. 'Intel(R) HD Graphics 530' (P:0 D:0)
[2023.05.31-00.05.30:353][  0]LogWindows:    2. 'Intel(R) HD Graphics 530' (P:0 D:0)
[2023.05.31-00.05.30:354][  0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 950M
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:      Driver Date: Unknown
[2023.05.31-00.05.30:354][  0]LogRHI: Texture pool is 2846 MB (70% of 4065 MB)
[2023.05.31-00.05.30:354][  0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 950M
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     VendorId    : 10de
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     DeviceId    : 139a
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     SubSysId    : 380217aa
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     Revision    : 00a2
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     DedicatedVideoMemory : 4263378944 bytes
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     SharedSystemMemory : 8482379776 bytes
[2023.05.31-00.05.30:354][  0]LogD3D11RHI:     AdapterLuid : 0 75824
[2023.05.31-00.05.31:256][  0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2023.05.31-00.05.31:256][  0]LogD3D11RHI: Async texture creation enabled
[2023.05.31-00.05.31:314][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.05.31-00.05.31:379][  0]LogRHI: GeForceNow SDK initialized: 1
[2023.05.31-00.05.31:780][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2023.05.31-00.05.31:808][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.05.31-00.05.31:808][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.05.31-00.05.31:808][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.05.31-00.05.31:808][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.05.31-00.05.31:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.05.31-00.05.31:832][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.05.31-00.05.31:832][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.05.31-00.05.31:844][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.05.31-00.05.31:850][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2023.05.31-00.05.31:855][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.05.31-00.05.31:861][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.05.31-00.05.31:873][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2023.05.31-00.05.31:879][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2023.05.31-00.05.31:884][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2023.05.31-00.05.31:917][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2023.05.31-00.05.31:917][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2023.05.31-00.05.31:929][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2023.05.31-00.05.31:934][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2023.05.31-00.05.31:940][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2023.05.31-00.05.31:946][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2023.05.31-00.05.31:959][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.05.31-00.05.31:960][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.05.31-00.05.31:971][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2023.05.31-00.05.31:977][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.05.31-00.05.31:982][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.05.31-00.05.31:988][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.05.31-00.05.31:988][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2023.05.31-00.05.31:996][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.05.31-00.05.32:037][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2023.05.31-00.05.32:075][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2023.05.31-00.05.32:075][  0]LogShaderCompilers: Guid format shader working directory is -19 characters bigger than the processId version (../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Intermediate/Shaders/WorkingDirectory/7280/).
[2023.05.31-00.05.32:076][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Peter Mtz/AppData/Local/Temp/UnrealShaderWorkingDir/AAB87CBA4C22EAF36E02B4B51794CE37/'.
[2023.05.31-00.05.32:076][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.05.31-00.05.32:076][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2023.05.31-00.05.32:076][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2023.05.31-00.05.32:998][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/Peter Mtz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Peter Mtz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.05.31-00.05.33:070][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2023.05.31-00.05.33:092][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2023.05.31-00.05.33:092][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.05.31-00.05.33:093][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2023.05.31-00.05.33:131][  0]LogDerivedDataCache: Speed tests for C:/Users/Peter Mtz/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds
[2023.05.31-00.05.33:131][  0]LogDerivedDataCache: Display: Performance to C:/Users/Peter Mtz/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1065.30MBs, RandomWriteSpeed=25.98MBs. Assigned SpeedClass 'Local'
[2023.05.31-00.05.33:131][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Peter Mtz/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.05.31-00.05.33:131][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.05.31-00.05.33:131][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2023.05.31-00.05.33:195][  0]LogSlate: Using FreeType 2.10.0
[2023.05.31-00.05.33:195][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.05.31-00.05.33:228][  0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up
[2023.05.31-00.05.33:539][  0]LogInit: Selected Device Profile: [Windows]
[2023.05.31-00.05.33:539][  0]LogInit: Active device profile: [0000024C10AB4F00][0000024C07155A80 49] Windows
[2023.05.31-00.05.33:539][  0]LogInit: Profiles: [0000024C10AB4F00][0000024C07155A80 49] Windows, [0000024C10A76400][0000024C0715DC00 49] WindowsNoEditor, [0000024C10AB5F00][0000024C07160200 49] WindowsServer, [0000024C10A75600][0000024C062E0380 49] WindowsClient, [0000024C10AB5000][0000024C062E4500 49] IOS, [0000024C10A77A00][0000024C062E8680 49] iPadAir, [0000024C10AB7300][0000024C062EC800 49] iPadAir2, [0000024C10A25300][0000024C062F0A40 49] IPadPro, [0000024C10A25400][0000024C07158A80 49] iPadAir3, [0000024C10A74B00][0000024C062F4BC0 49] iPadAir4, [0000024C10A26100][0000024C062F8D00 49] iPadMini2, [0000024C10A77400][0000024C06300E80 49] iPadMini3, [0000024C10A26C00][0000024C06305000 49] iPadMini4, [0000024C10A76700][0000024C06309180 49] iPadMini5, [0000024C10A34E00][0000024C065E7440 49] iPhone6, [0000024C10A34F00][0000024C0630D480 49] iPodTouch6, [0000024C10AB6800][0000024C065EF740 49] iPhone7, [0000024C10AB6900][0000024C065EB780 49] iPodTouch7, [0000024C10A24C00][0000024C065F3900 49] iPhone5S, [0000024C10AB5300][0000024C065F7A80 49] iPhone6Plus, [0000024C10A26A00][0000024C065FBC00 49] iPhone6S, [0000024C10AB6D00][0000024C065FE200 49] iPhone6SPlus, [0000024C10A34100][0000024C06602380 49] iPhone7Plus, [0000024C10A25D00][0000024C06606500 49] iPhoneSE, [0000024C10A34C00][0000024C0660A680 49] iPhone8, [0000024C10A24400][0000024C0660E800 49] iPhone8Plus, [0000024C10A36A00][0000024C06612980 49] iPhoneX, [0000024C10A27C00][0000024C06616B00 49] iPhoneXS, [0000024C10A36900][0000024C062FCC40 49] iPhoneXSMax, [0000024C10A24B00][0000024C0661AD80 49] iPhoneXR, [0000024C10AB7800][0000024C0661EEC0 49] iPhone11, [0000024C10A27D00][0000024C06627040 49] iPhone11Pro, [0000024C10AB5C00][0000024C0662B1C0 49] iPhone11ProMax, [0000024C10A25100][0000024C0662F340 49] iPhoneSE2, [0000024C10AB5200][0000024C0F0994C0 49] iPhone12Mini, [0000024C10A27100][0000024C0F09D640 49] iPhone12, [0000024C10AB4900][0000024C0F0A17C0 49] iPhone12Pro, [0000024C10A24D00][0000024C0F0A5940 49] iPhone12ProMax, [0000024C10AB7C00][0000024C0F13DAC0 49] iPadPro105, [0000024C10A27700][0000024C0F1840C0 49] iPadPro129, [0000024C10AB7000][0000024C0F1A0240 49] iPadPro97, [0000024C10A24F00][0000024C0F1A43C0 49] iPadPro2_129, [0000024C10AB4C00][0000024C0F1A8540 49] iPad5, [0000024C10A27B00][0000024C0F1AC6C0 49] iPad6, [0000024C10AB4400][0000024C0F1BC840 49] iPad7, [0000024C10A27E00][0000024C0F1C09C0 49] iPad8, [0000024C10AB5B00][0000024C0F1C8B40 49] iPadPro11, [0000024C10A26400][0000024C0F1CCCC0 49] iPadPro2_11, [0000024C10AB4800][0000024C06622E00 49] iPadPro3_129, [0000024C10A26800][0000024C0E248F40 49] iPadPro4_129, [0000024C10AB6F00][0000024C0E259080 49] AppleTV, [0000024C10A25200][0000024C0E5011C0 49] AppleTV4K, [0000024C10AB5700][0000024C0ED7D340 49] TVOS, [0000024C10A27600][0000024C0EDBB4C0 49] Mac, [0000024C10AB7A00][0000024C0EDD1640 49] MacClient, [0000024C10A26500][0000024C066337C0 49] MacNoEditor, [0000024C10AB4500][0000024C066A5940 49] MacServer, [0000024C10A26000][0000024C0EA5DAC0 49] Linux, [0000024C10AB7B00][0000024C0EA600C0 49] LinuxAArch64, [0000024C10A24300][0000024C0EAFA240 49] LinuxNoEditor, [0000024C10AB7700][0000024C0EAFE3C0 49] LinuxAArch64NoEditor, [0000024C10A26600][0000024C0EB02540 49] LinuxClient, [0000024C10AB6600][0000024C0E85C6C0 49] LinuxAArch64Client, [0000024C10A25A00][0000024C0E860840 49] LinuxServer, [0000024C10AB4200][0000024C0E96E9C0 49] LinuxAArch64Server, [0000024C10A25600][0000024C0E976B40 49] Android, [0000024C10AB6100][0000024C0E97ACC0 49] Android_Low, [0000024C10A27800][0000024C0E97EE40 49] Android_Mid, [0000024C10AB4600][0000024C0E50EF80 49] Android_High, [0000024C10A26300][0000024C0E9830C0 49] Android_Default, [0000024C10AB6300][0000024C0E98B200 49] Android_Adreno4xx, [0000024C10A27000][0000024C0E98F340 49] Android_Adreno5xx_Low, [0000024C10AB6A00][0000024C0E9974C0 49] Android_Adreno5xx, [0000024C10A24100][0000024C0E99B640 49] Android_Adreno6xx, [0000024C10AB4B00][0000024C0E99F7C0 49] Android_Adreno6xx_Vulkan, [0000024C10A24A00][0000024C0E9A3940 49] Android_Mali_T6xx, [0000024C10AB4700][0000024C0E9A7AC0 49] Android_Mali_T7xx, [0000024C10A75A00][0000024C0E9AA0C0 49] Android_Mali_T8xx, [0000024C10A34300][0000024C1133A240 49] Android_Mali_G71, [0000024C10A74600][0000024C1135E3C0 49] Android_Mali_G72, [0000024C10A35200][0000024C0EE08540 49] Android_Mali_G72_Vulkan, [0000024C10A77E00][0000024C0EE186C0 49] Android_Mali_G76, [0000024C10A34700][0000024C0EE1C840 49] Android_Mali_G76_Vulkan, [0000024C10A77D00][0000024C0EE209C0 49] Android_Mali_G77, [0000024C10A37B00][0000024C113D2B40 49] Android_Mali_G77_Vulkan, [0000024C10A75B00][0000024C113D6CC0 49] Android_Mali_G78, [0000024C10A37100][0000024C11406E40 49] Android_Mali_G78_Vulkan, [0000024C10A77900][0000024C0EE24FC0 49] Android_Mali_G710, [0000024C10A36C00][0000024C0EE29140 49] Android_Mali_G710_Vulkan, [0000024C10A77600][0000024C0E993280 49] Android_Vulkan_SM5, [0000024C10A37800][0000024C0EE2D3C0 49] Android_PowerVR_G6xxx, [0000024C10A75900][0000024C0EE31500 49] Android_PowerVR_GT7xxx, [0000024C10A35D00][0000024C06663680 49] Android_PowerVR_GE8xxx, [0000024C10A76D00][0000024C0EE41800 49] Android_PowerVR_GM9xxx, [0000024C10A34800][0000024C116C1980 49] Android_PowerVR_GM9xxx_Vulkan, [0000024C10A75C00][0000024C116C5B00 49] Android_TegraK1, [0000024C10A35000][0000024C116C8100 49] Android_Unknown_Vulkan, [0000024C10A76300][0000024C0E972280 49] Lumin, [0000024C10A37E00][0000024C0E244400 49] Lumin_Desktop, [0000024C10A76B00][0000024C0EE14580 49] HoloLens, 
[2023.05.31-00.05.33:705][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.05.31-00.05.33:705][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2023.05.31-00.05.33:705][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.05.31-00.05.33:705][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.05.31-00.05.33:705][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.05.31-00.05.33:724][  0]LogNetVersion: ToonTanks 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3806074785)
[2023.05.31-00.05.34:238][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2023.05.31-00.05.34:316][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2023.05.31-00.05.34:323][  0]LogUObjectArray: 17174 objects as part of root set at end of initial load.
[2023.05.31-00.05.34:323][  0]LogUObjectAllocator: 4300480 out of 0 bytes used by permanent object pool.
[2023.05.31-00.05.34:323][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.05.31-00.05.34:530][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4F2BE91149FC0E3716B58EB4F15DF1E4 | Instance: ACF202CA40404B6BF2E2C0ACDA84C415 (LAPTOP-CST4DLHB-7280).
[2023.05.31-00.05.34:572][  0]LogPython: Using Python 3.7.7
[2023.05.31-00.05.35:365][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.05.31-00.05.35:375][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.05.31-00.05.35:706][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.35:706][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.35:710][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.35:722][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.35:725][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.35:733][  0]LogUProjectInfo: Found projects:
[2023.05.31-00.05.35:913][  0]LogOpenImageDenoise: OIDN starting up
[2023.05.31-00.05.35:967][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.05.31-00.05.35:995][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.05.31-00.05.35:995][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.05.31-00.05.36:265][  0]LogOcInput: OculusInput pre-init called
[2023.05.31-00.05.36:542][  0]LogCollectionManager: Loaded 0 collections in 0.002456 seconds
[2023.05.31-00.05.36:554][  0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Collections/' took 0.00s
[2023.05.31-00.05.36:554][  0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Developers/PedroMartínezRubio/Collections/' took 0.00s
[2023.05.31-00.05.36:554][  0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Collections/' took 0.00s
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
[2023.05.31-00.05.37:089][  0]LogClass: Display: 11 Uninitialized script struct members found including 0 object properties
[2023.05.31-00.05.37:091][  0]LogEngine: Initializing Engine...
[2023.05.31-00.05.37:093][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2023.05.31-00.05.37:093][  0]LogHMD: Failed to initialize OpenVR with code 110
[2023.05.31-00.05.37:093][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2023.05.31-00.05.37:095][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2023.05.31-00.05.37:247][  0]LogInit: Initializing FReadOnlyCVARCache
[2023.05.31-00.05.37:257][  0]LogAIModule: Creating AISystem for world Untitled
[2023.05.31-00.05.37:282][  0]LogAudio: Display: Initializing Audio Device Manager...
[2023.05.31-00.05.37:287][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.05.31-00.05.37:287][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.05.31-00.05.37:288][  0]LogAudio: Display: Audio Device Manager Initialized
[2023.05.31-00.05.37:288][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2023.05.31-00.05.37:288][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.31-00.05.37:288][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.31-00.05.37:288][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.31-00.05.37:288][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.31-00.05.37:288][  0]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.31-00.05.37:307][  0]LogAudioMixer: Display: 0: FrontLeft
[2023.05.31-00.05.37:308][  0]LogAudioMixer: Display: 1: FrontRight
[2023.05.31-00.05.37:366][  0]LogAudioMixer: Display: Using Audio Device Altavoces (Realtek High Definition Audio)
[2023.05.31-00.05.37:369][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.31-00.05.37:372][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.31-00.05.37:372][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.31-00.05.37:373][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.31-00.05.37:373][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.31-00.05.37:373][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.31-00.05.37:374][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.31-00.05.37:374][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.31-00.05.37:374][  0]LogInit: FAudioDevice initialized.
[2023.05.31-00.05.37:375][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.05.31-00.05.37:375][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.05.31-00.05.37:702][  0]LogDerivedDataCache: Saved boot cache 0.33s 94MB C:/Users/Peter Mtz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2023.05.31-00.05.37:710][  0]LogInit: Texture streaming: Enabled
[2023.05.31-00.05.37:738][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2023.05.31-00.05.37:744][  0]LogEngineSessionManager: EngineSessionManager initialized
[2023.05.31-00.05.37:744][  0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={CE0A259E-4957-7EEE-8DB0-E09E5C955E07}
[2023.05.31-00.05.37:744][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2023.05.31-00.05.37:745][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2023.05.31-00.05.37:775][  0]LogInit: Transaction tracking system initialized
[2023.05.31-00.05.37:803][  0]BlueprintLog: New page: Editor Load
[2023.05.31-00.05.37:877][  0]LocalizationService: Localization service is disabled
[2023.05.31-00.05.37:904][  0]TimingProfiler: Initialize
[2023.05.31-00.05.37:904][  0]TimingProfiler: OnSessionChanged
[2023.05.31-00.05.37:904][  0]LoadingProfiler: Initialize
[2023.05.31-00.05.37:904][  0]LoadingProfiler: OnSessionChanged
[2023.05.31-00.05.37:904][  0]NetworkingProfiler: Initialize
[2023.05.31-00.05.37:904][  0]NetworkingProfiler: OnSessionChanged
[2023.05.31-00.05.37:904][  0]MemoryProfiler: Initialize
[2023.05.31-00.05.37:904][  0]MemoryProfiler: OnSessionChanged
[2023.05.31-00.05.38:086][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2023.05.31-00.05.38:086][  0]LogCook: Display: Mobile HDR setting 1
[2023.05.31-00.05.38:336][  0]LogFileCache: Scanning file cache for directory 'C:/UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/' took 0.00s
[2023.05.31-00.05.38:620][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.05.31-00.05.38:624][  0]SourceControl: Source control is disabled
[2023.05.31-00.05.38:624][  0]LogUnrealEdMisc: Loading editor; pre map load, took 11.574
[2023.05.31-00.05.38:624][  0]Cmd: MAP LOAD FILE="../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2023.05.31-00.05.38:625][  0]LightingResults: New page: Lighting Build
[2023.05.31-00.05.38:626][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.05.31-00.05.38:627][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.05.31-00.05.38:627][  0]MapCheck: New page: Map Check
[2023.05.31-00.05.38:627][  0]LightingResults: New page: Lighting Build
[2023.05.31-00.05.38:634][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.05.31-00.05.38:637][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
[2023.05.31-00.05.38:757][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
[2023.05.31-00.05.38:759][  0]LogAIModule: Creating AISystem for world Main
[2023.05.31-00.05.38:764][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.05.31-00.05.38:775][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
[2023.05.31-00.05.38:775][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.05.31-00.05.38:775][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.19ms to complete.
[2023.05.31-00.05.38:775][  0]LogFileHelpers: Loading map 'Main' took 0.151
[2023.05.31-00.05.38:778][  0]LogUnrealEdMisc: Total Editor Startup Time, took 11.728
[2023.05.31-00.05.38:934][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.05.38:943][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.05.38:952][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.05.38:960][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.05.38:977][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0124 seconds. Added 3836 classes and 937 folders.
[2023.05.31-00.05.38:983][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
[2023.05.31-00.05.38:984][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.31-00.05.38:984][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:984][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.31-00.05.38:984][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:984][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2023.05.31-00.05.38:985][  0]LogPakFile: OnPakFileMounted2Time == 0.000097
[2023.05.31-00.05.38:985][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2023.05.31-00.05.38:985][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:985][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2023.05.31-00.05.38:985][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:985][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2023.05.31-00.05.38:985][  0]LogPakFile: OnPakFileMounted2Time == 0.000055
[2023.05.31-00.05.38:986][  0]LogPakFile: PakFile PrimaryIndexSize=191
[2023.05.31-00.05.38:987][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:987][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2023.05.31-00.05.38:987][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:987][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2023.05.31-00.05.38:987][  0]LogPakFile: OnPakFileMounted2Time == 0.000078
[2023.05.31-00.05.38:987][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.31-00.05.38:987][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:987][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.31-00.05.38:987][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:987][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2023.05.31-00.05.38:988][  0]LogPakFile: OnPakFileMounted2Time == 0.000059
[2023.05.31-00.05.38:988][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2023.05.31-00.05.38:988][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:988][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2023.05.31-00.05.38:988][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:988][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2023.05.31-00.05.38:988][  0]LogPakFile: OnPakFileMounted2Time == 0.000056
[2023.05.31-00.05.38:989][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2023.05.31-00.05.38:989][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:989][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2023.05.31-00.05.38:989][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:989][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2023.05.31-00.05.38:989][  0]LogPakFile: OnPakFileMounted2Time == 0.000054
[2023.05.31-00.05.38:990][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2023.05.31-00.05.38:990][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:990][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2023.05.31-00.05.38:990][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:990][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2023.05.31-00.05.38:990][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2023.05.31-00.05.38:990][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2023.05.31-00.05.38:991][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:991][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2023.05.31-00.05.38:991][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:991][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2023.05.31-00.05.38:991][  0]LogPakFile: OnPakFileMounted2Time == 0.000052
[2023.05.31-00.05.38:991][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.31-00.05.38:991][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:991][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.31-00.05.38:991][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:991][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2023.05.31-00.05.38:991][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2023.05.31-00.05.38:992][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2023.05.31-00.05.38:993][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:993][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2023.05.31-00.05.38:993][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:993][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2023.05.31-00.05.38:993][  0]LogPakFile: OnPakFileMounted2Time == 0.000070
[2023.05.31-00.05.38:993][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2023.05.31-00.05.38:993][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:993][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2023.05.31-00.05.38:993][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:993][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2023.05.31-00.05.38:993][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
[2023.05.31-00.05.38:994][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.31-00.05.38:994][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:994][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.31-00.05.38:994][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:994][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2023.05.31-00.05.38:994][  0]LogPakFile: OnPakFileMounted2Time == 0.000063
[2023.05.31-00.05.38:995][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.31-00.05.38:995][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:995][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.31-00.05.38:995][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:995][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2023.05.31-00.05.38:995][  0]LogPakFile: OnPakFileMounted2Time == 0.000059
[2023.05.31-00.05.38:996][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.31-00.05.38:996][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:996][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.31-00.05.38:996][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:996][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2023.05.31-00.05.38:996][  0]LogPakFile: OnPakFileMounted2Time == 0.000056
[2023.05.31-00.05.38:997][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2023.05.31-00.05.38:997][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:997][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2023.05.31-00.05.38:997][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:997][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2023.05.31-00.05.38:997][  0]LogPakFile: OnPakFileMounted2Time == 0.000058
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.31-00.05.38:998][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:998][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2023.05.31-00.05.38:998][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:998][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2023.05.31-00.05.38:998][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:998][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2023.05.31-00.05.38:998][  0]LogPakFile: OnPakFileMounted2Time == 0.000052
[2023.05.31-00.05.38:999][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.31-00.05.38:999][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.38:999][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.31-00.05.38:999][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.38:999][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2023.05.31-00.05.38:999][  0]LogPakFile: OnPakFileMounted2Time == 0.000060
[2023.05.31-00.05.39:000][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.31-00.05.39:000][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:000][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.31-00.05.39:000][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:000][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2023.05.31-00.05.39:000][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.31-00.05.39:001][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:001][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2023.05.31-00.05.39:001][  0]LogPakFile: OnPakFileMounted2Time == 0.000056
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:001][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2023.05.31-00.05.39:001][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:001][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2023.05.31-00.05.39:002][  0]LogPakFile: OnPakFileMounted2Time == 0.000061
[2023.05.31-00.05.39:002][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2023.05.31-00.05.39:002][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:002][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2023.05.31-00.05.39:002][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:002][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2023.05.31-00.05.39:002][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.31-00.05.39:003][  0]LogPakFile: PakFile PrimaryIndexSize=186
[2023.05.31-00.05.39:003][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:003][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2023.05.31-00.05.39:003][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:003][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2023.05.31-00.05.39:003][  0]LogPakFile: OnPakFileMounted2Time == 0.000055
[2023.05.31-00.05.39:004][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2023.05.31-00.05.39:004][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:004][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2023.05.31-00.05.39:004][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:004][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2023.05.31-00.05.39:004][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.31-00.05.39:004][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2023.05.31-00.05.39:005][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:005][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2023.05.31-00.05.39:005][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:005][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2023.05.31-00.05.39:005][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.31-00.05.39:005][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2023.05.31-00.05.39:005][  0]LogPakFile: PakFile PathHashIndexSize=101
[2023.05.31-00.05.39:005][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2023.05.31-00.05.39:005][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2023.05.31-00.05.39:005][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2023.05.31-00.05.39:005][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2023.05.31-00.05.39:069][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2023.05.31-00.05.39:080][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
[2023.05.31-00.05.39:085][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
[2023.05.31-00.05.39:614][  0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2023.05.31-00.05.39:742][  0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.05.31-00.05.39:744][  0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2023.05.31-00.05.39:751][  0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.05.31-00.05.39:755][  0]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.05.31-00.05.39:941][  0]LogRenderer: Reallocating scene render targets to support 1276x452 Format 9 NumSamples 1 (Frame:1).
[2023.05.31-00.05.40:070][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2023.05.31-00.05.40:070][  0]LogLoad: (Engine Initialization) Total time: 13.02 seconds
[2023.05.31-00.05.40:070][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.05.31-00.05.40:349][  0]LogAssetRegistry: Asset discovery search completed in 7.1212 seconds
[2023.05.31-00.05.40:356][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2023.05.31-00.05.40:358][  0]LogContentStreaming: Texture pool size now 600 MB
[2023.05.31-00.05.40:398][  1]LogRenderer: Reallocating scene render targets to support 1276x468 Format 9 NumSamples 1 (Frame:3).
[2023.05.31-00.05.44:301][215]LogSlate: Took 0.000385 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.05.31-00.05.47:813][377]LogSlate: Took 0.000391 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.05.31-00.05.47:877][377]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Pawns/BP_PawnTurret.BP_PawnTurret
[2023.05.31-00.05.48:206][377]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders.
[2023.05.31-00.05.49:316][377]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2023.05.31-00.05.52:329][547]BlueprintLog: New page: Compile BP_PawnTurret
[2023.05.31-00.05.52:397][547]LogUObjectHash: Compacting FUObjectHashTables data took   2.90ms
[2023.05.31-00.05.52:478][547]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Pawns/BP_PawnTurret" FILE="../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Blueprints/Pawns/BP_PawnTurret.uasset" SILENT=true
[2023.05.31-00.05.52:496][547]LogSavePackage: Moving '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/BP_PawnTurret963D4437470D6101B6027D8E0901CFDF.tmp' to '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Blueprints/Pawns/BP_PawnTurret.uasset'
[2023.05.31-00.05.52:516][547]AssetCheck: New page: Asset Save: BP_PawnTurret
[2023.05.31-00.05.52:517][547]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Pawns/BP_PawnTurret.BP_PawnTurret
[2023.05.31-00.05.53:705][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Main" FILE="../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Maps/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.05.31-00.05.53:730][611]LogUObjectHash: Compacting FUObjectHashTables data took   2.68ms
[2023.05.31-00.05.53:751][611]LogSavePackage: Moving '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/MainDA977B124A00B3550EFFC694FD9B41C6.tmp' to '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Maps/Main.umap'
[2023.05.31-00.05.53:759][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Main_BuiltData" FILE="../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Maps/Main_BuiltData.uasset" SILENT=true
[2023.05.31-00.05.53:789][611]LogSavePackage: Moving '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Saved/Main_BuiltData7F5E504A41AA61D6F89A41AEA7282FDB.tmp' to '../../../../../../UnrealProjects/ToonTanksProjectSetup_4.25/ToonTanks/Content/Maps/Main_BuiltData.uasset'
[2023.05.31-00.05.53:807][611]AssetCheck: New page: Asset Save: multiple assets
[2023.05.31-00.05.53:807][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Maps/Main_BuiltData.Main_BuiltData
[2023.05.31-00.05.53:807][611]LogContentValidation: Display: Validating World /Game/Maps/Main.Main
[2023.05.31-00.05.56:674][778]LogTemp: Repeating last play command: Selected Viewport
[2023.05.31-00.05.56:684][778]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.05.31-00.05.56:685][778]PIE: New page: PIE session: Main (30 may. 2023 13:05:56)
[2023.05.31-00.05.56:687][778]LogOnline: OSS: Creating online subsystem instance for: NULL
[2023.05.31-00.05.56:689][778]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2023.05.31-00.05.56:689][778]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Main
[2023.05.31-00.05.56:696][778]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006868s)
[2023.05.31-00.05.56:698][778]LogAIModule: Creating AISystem for world Main
[2023.05.31-00.05.56:698][778]LogPlayLevel: PIE: World Init took: (0.001868s)
[2023.05.31-00.05.56:698][778]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Main.Main to /Game/Maps/UEDPIE_0_Main.Main (0.008967s)
[2023.05.31-00.05.56:727][778]LogUObjectHash: Compacting FUObjectHashTables data took   2.86ms
[2023.05.31-00.05.56:728][778]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2023.05.31-00.05.56:728][778]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2023.05.31-00.05.56:729][778]LogAudio: Display: AudioDevice MaxSources: 32
[2023.05.31-00.05.56:729][778]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.05.31-00.05.56:729][778]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.05.31-00.05.56:729][778]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.05.31-00.05.56:729][778]LogAudioMixer: Display: Initializing audio mixer.
[2023.05.31-00.05.56:736][778]LogAudioMixer: Display: 0: FrontLeft
[2023.05.31-00.05.56:736][778]LogAudioMixer: Display: 1: FrontRight
[2023.05.31-00.05.56:759][778]LogAudioMixer: Display: Using Audio Device Altavoces (Realtek High Definition Audio)
[2023.05.31-00.05.56:759][778]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.05.31-00.05.56:759][778]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.05.31-00.05.56:759][778]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.05.31-00.05.56:760][778]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2023.05.31-00.05.56:760][778]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2023.05.31-00.05.56:760][778]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2023.05.31-00.05.56:761][778]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2023.05.31-00.05.56:762][778]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2023.05.31-00.05.56:762][778]LogInit: FAudioDevice initialized.
[2023.05.31-00.05.56:762][778]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main'.
[2023.05.31-00.05.56:773][778]LogLoad: Game class is 'GameModeBase'
[2023.05.31-00.05.56:776][778]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Main.Main up for play (max tick rate 60) at 2023.05.30-18.05.56
[2023.05.31-00.05.56:777][778]LogWorld: Bringing up level for play took: 0.002393
[2023.05.31-00.05.56:777][778]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2023.05.31-00.05.56:783][778]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0005 seconds. Added 20 classes and 0 folders.
[2023.05.31-00.05.56:784][778]PIE: Server logged in
[2023.05.31-00.05.56:786][778]PIE: Play in editor total start time 0.105 seconds.
[2023.05.31-00.06.19:627][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.06.19:627][119]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Main
[2023.05.31-00.06.19:628][119]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
[2023.05.31-00.06.19:628][119]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.05.31-00.06.19:645][119]LogPlayLevel: Display: Shutting down PIE online subsystems
[2023.05.31-00.06.19:654][119]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.05.31-00.06.19:712][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.05.31-00.06.19:724][119]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2023.05.31-00.06.19:727][119]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called