This game has been in progress for about 4 years (leanring along the way)
In the Map there are Buyable Perks from the world and from the trader once you have have gained excess to him i also have buyable traps, Bosses Minii Bosses and a indepth scorebored keeping traps of Points/Souls/Doors opened/ Kills.Deaths and so on,
I really like the scale of the environments you’ve shown. Just by looking at these few images, it seems like the player would feel small in comparison and almost “unworthy”. But the thing that caught my eye the most, are the monsters you’ve created. The bits of them that are glowing is such a unique spin, what made you decide to go this route?
HI many thanks for the reply, I am still in 2 minds about the Glow on the Little Demons, The Scale of the Map is bigger that i norally make, Wanted to playey to have to feeling of Space to Fle when needed Only to be cought up agian very quick, (hope this theory works lol)
I would say that game is about 80% complete (for early excess) mainly now just fighting little annoying Bugs/oversites and WEapon/Interaction balencing,