Everytime I package my project I get a error

first do what this warning wants you to do.

Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.

seems that you are using a deprecated function.

change the name of the texture that this error warns you about.

Error: DoesPackageExist: DoesPackageExist FAILED: ā€˜/Game/2nd characater textues/Textures/Z1_Rough_AO_Clean_4k’ is not a standard unreal filename or a long path name

maybe that’s too long or … (I don’t know) just change that

I have a suggestion for you: change all textures of your project and see if it packages, because you have many warnings related to the textures you have used. change all materials to a simple one

half of your logs is related to textures.

and another suggestion: go to Project Setting>Packaging>List of maps to include in package build then hit that little plus then click on those dots (…) then add your map. if you have more than one map add them too

then package your project. do this before the one above

have you packaged your game?

I added the maps and removed some textures.

your logs sound much better now :smiley:
but there are still some texture warnings

Project Setting>Packaging>Full Rebuild

try this now

you won’t come across packaging problems like this if you are careful with creating your projects in future

you have some warnings like this

Warning: Can’t find file ā€˜/Game/BloodPack/Content/Meshes/SM_GibChunk_Skull’

check to see if SM_GibChunk_Skull exists

Yeah SM_GibChunk_Skull exists
What is the next step?

I am afraid you have not added all your maps to that list or you have an extra map in your content folder like starter content’s map or your bloodpack’s map.
search for any other extra map that exists in content folder and delete them.

after that check full rebuild check box as I mentioned above and package again

All your errors and warnings are about some assets that do not exist or can not be found

There was a lot of activity while I was gone! I’m reading through and this caught my eye:

Error: DoesPackageExist: DoesPackageExist FAILED: ā€˜/Game/2nd characater textues/Textures/Z1_Rough_AO_Clean_4k’ is not a standard unreal filename or a long path name

The problem here is that ā€œ2nd characater textuesā€ has spaces in the folder name. Spaces aren’t allowed in file/folder names inside of your project’s content structure. Removing any spaces that are present should be able to help with the errors related to this.

Edit: This also goes for the project’s folder name ā€œdemo finaleā€. Please remove the space from that as well.

I got it to package but this message keeps popping up
(PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Maps/Menu)

I can’t open the packed file.

(PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Maps/Menu)

This map doesn’t exist.

Would it be possible to get a copy of your project? It seems like it would be quicker to be able to take a look at the project personally instead of trying to poke and prod at what the problem may be without much context on the project’s structure.

If you would like for it to remain private, you can send a link to the project to me through a private message on our [forums][1].

[1]:

I sent the file to the forum.
Thanks

Thank you for sending the project. The oddest thing is that it packages perfectly fine for me and I don’t receive any errors. Did you ever fix the issues with the invalid characters in your file paths? If so, could you post the new output logs so that I can try to compare them with what I’m getting to see what is going wrong?