first do what this warning wants you to do.
Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
seems that you are using a deprecated function.
first do what this warning wants you to do.
Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
seems that you are using a deprecated function.
change the name of the texture that this error warns you about.
Error: DoesPackageExist: DoesPackageExist FAILED: ā/Game/2nd characater textues/Textures/Z1_Rough_AO_Clean_4kā is not a standard unreal filename or a long path name
maybe thatās too long or ⦠(I donāt know) just change that
I have a suggestion for you: change all textures of your project and see if it packages, because you have many warnings related to the textures you have used. change all materials to a simple one
half of your logs is related to textures.
and another suggestion: go to Project Setting>Packaging>List of maps to include in package build then hit that little plus then click on those dots (ā¦) then add your map. if you have more than one map add them too
then package your project. do this before the one above
have you packaged your game?
your logs sound much better now
but there are still some texture warnings
Project Setting>Packaging>Full Rebuild
try this now
you wonāt come across packaging problems like this if you are careful with creating your projects in future
you have some warnings like this
Warning: Canāt find file ā/Game/BloodPack/Content/Meshes/SM_GibChunk_Skullā
check to see if SM_GibChunk_Skull exists
Yeah SM_GibChunk_Skull exists
What is the next step?
I am afraid you have not added all your maps to that list or you have an extra map in your content folder like starter contentās map or your bloodpackās map.
search for any other extra map that exists in content folder and delete them.
after that check full rebuild check box as I mentioned above and package again
All your errors and warnings are about some assets that do not exist or can not be found
There was a lot of activity while I was gone! Iām reading through and this caught my eye:
Error: DoesPackageExist: DoesPackageExist FAILED: ā/Game/2nd characater textues/Textures/Z1_Rough_AO_Clean_4kā is not a standard unreal filename or a long path name
The problem here is that ā2nd characater textuesā has spaces in the folder name. Spaces arenāt allowed in file/folder names inside of your projectās content structure. Removing any spaces that are present should be able to help with the errors related to this.
Edit: This also goes for the projectās folder name ādemo finaleā. Please remove the space from that as well.
I got it to package but this message keeps popping up
(PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Maps/Menu)
I canāt open the packed file.
(PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Maps/Menu)
This map doesnāt exist.
Would it be possible to get a copy of your project? It seems like it would be quicker to be able to take a look at the project personally instead of trying to poke and prod at what the problem may be without much context on the projectās structure.
If you would like for it to remain private, you can send a link to the project to me through a private message on our [forums][1].
[1]:
I sent the file to the forum.
Thanks
Thank you for sending the project. The oddest thing is that it packages perfectly fine for me and I donāt receive any errors. Did you ever fix the issues with the invalid characters in your file paths? If so, could you post the new output logs so that I can try to compare them with what Iām getting to see what is going wrong?