well, as the title say, it works fine in editor, but in build the AI dosent spawn the projectiles
anything im missing?
well, in case this helps someone
the issue was the arrow component that i was using to get location and direction to spawn the projectile
apparently there is something with the arrow component that in builded games, the arrow component dosent always work.
de solution for me as basically replay the arrow component with a different variable.
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