Everything UE related is running in slomo

Unreal tournament 4, unreal tournament editor 4, unreal engine 4 sample projects, shooter example, even generated projects from templates… they all run in slowmotion as if time dilation is permanently set to 0.5… ???

i haven’t even touched UT4 before so why is that running slo mo too? is there some global hotkey that i pressed by accident that made all unreal engine 4 games/projects run slo motion???

can someone explain to me the technical emailed pdf document why restarting your computer fixes this problem???

changing the process priority of UnrealEditor.exe permanently makes any future UnrealEditor.exe go funky with timing no matter where you launch it from. Even if you reset it back to normal…

the only solution i can find is don’t touch its process priority or restart your computer.