Everyone wants UT4, what if we create our own?

[=vblanco;33486]
project gets discontinued, Epic new Unreal Tournament is all we wanted from Open Tournament, so OT doesnt have a reason to exist now. The OT team and chat will still be there, for discussions and help regarding UE4.
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Hopefully you’ll be able to merge some of the work you’ve done so far into UT. It has not been for nothing. Thanks, for possibly inspiring Epic to start project.

Hello ,

Glad to hear about all the excitement that has come with the announcement of the new Unreal Tournament. I know that thread was created to revive a game that PC gamers have loved to play for many years. We are creating game because you, the community, wanted it. We are also giving the community a to give help in the development of UT by providing the source code to enable users to create level, weapons, etc. that may be included in UT upon its release. We will strive to make game the best possible experience for all fans, young or old.

Thanks again and have a great day!

[=;33529]

by providing the source code to enable users to create level, weapons, etc.

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Elaborate.

@:
What will the license be? Can we reuse parts of the code in our own projects? What about art?

[=Tarantula;33853]
@:
What will the license be? Can we reuse parts of the code in our own projects? What about art?
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From the License Agreement:

[]
Limited License for Unreal Tournament Assets
Epic grants you a non-exclusive, non-transferable, non-sublicensable license, during the Unreal Tournament Project, for a single User to use, reproduce, and modify the Unreal Tournament Assets for the sole purpose of creating Unreal Tournament Submissions for the Unreal Tournament Project (the “Unreal Tournament License”). You may not Distribute or sublicense to any person other than Epic, or include in any Product, any Unreal Tournament Assets. The Unreal Tournament License does not you any title, ownership rights, or other intellectual property rights in any Unreal Tournament Assets. You agree to retain and reproduce in all copies of the Unreal Tournament Assets the copyright, trademark, and other proprietary notices and disclaimers of Epic as they appear in the Unreal Tournament Assets. Upon the completion of the Unreal Tournament Project or termination of the Epic Licenses under Section 17, or upon earlier written notice from Epic if you materially breach the terms of the Unreal Tournament License, you must destroy all copies of the Unreal Tournament Assets. All references in paragraph to the Unreal Tournament Assets include modified versions thereof made by you under the Unreal Tournament License.
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It seems like UT assets can only be used to create content for UT, but not for other purposes. I’m not sure about code yet.

@ DieByZer0

We are allowing users of UE4 to create levels and create weapons, in their editor, and possibly have them implemented into the game as it is being developed. If you need more info, our UT forums are able to be access. Engine Support knows just about as much as the community knows so they be able to help with any questions, more so then I would.

[=;34976]
@ DieByZer0

We are allowing users of UE4 to create levels and create weapons, in their editor, and possibly have them implemented into the game as it is being developed. If you need more info, our UT forums are able to be access. Engine Support knows just about as much as the community knows so they be able to help with any questions, more so then I would.
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Ok the Concern was if you are giving free users kind of access. Thanks for clarifying.