Every time I package something in UE5.2.1

Everytime I try to package my game to Windows its says: Unknown Cook Failure

UATHelper: Packaging (Windows): ERROR: Cook failed.
UATHelper: Packaging (Windows):        (see C:\Users\**\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Epic+games+UE_5.2\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 25s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure

I don’t know what to do…

You’ll probably have some useful information in C:\Users**\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Epic+games+UE_5.2\Log.txt

I’m going to guess the "+"s in the directory name might have something to do with it. Unreal has never been really great at dealing with non-alphanumeric characters in files.

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