Since upgrading to 4.18, I have been experiencing the following issue: every time I compile my C++ code, random UPROPERTY(EditDefaultsOnly) variables in my BluePrint classes get reset to their default values. The BluePrints that get reset aren’t necessarily based on classes I edited before compiling. This happens nearly every time I compile. I didn’t experience this in 4.17, 4.16, or 4.15.
Is anyone else experiencing this?