every time i attach something to an FK rig the object i attached moves to some random place, how can i stop it from moving away?

every time i attach something to an FK rig the object i attached moves to some random place, how can i stop it from moving away?

just fixed it myself, the object you attach has to be a Blueprint lol (put the object into a blueprint)

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If you don’t want to go that route, I usually just substitute another prop for the actor in the sequence,* attach the child actor, then replace the parent back in. That helps circumvent that issue as well.

*i always use the doughnuts prop, so I can remember to delete it afterwards.

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