Every Landscape Import from an .xyz\-File is mirrored across the Y\-Axis

Dear Twinmotion-Support. I have multiple .xyz-Files from my local Government-Geo-Service and try to import them as a Surface into Twinmotion. So far i did not manage to import any of them correctly. Every import ends up mirrored across the Y-Axis. None of the import Options (X up, X down, Y up, Y down, Z up & Z down) seemed to change that, and I just cant find an option to mirror the Surface within Twinmotion. If I import the the same .xyz-Files in for example QGIS or Rhino via Grasshopper, the Result is correct (not Mirrored across the Y-Axis). Here are some Screenshots:

A Google Maps Screenshot as a reference for the area i try to import.The imported .xyz-File in QGIS. Everything is displayed correctly. The imported .xyz-File in Rhino. The surface model is came out correct. The imported .xyz-File in Twinmotion. The surface model is flipped across the Y-Axis. This is the same surface model in Twinmotion, but with the default view option. Still mirrored, but the fuzzy edges on the left side seem to be gone. Can you please help me solve this Problem? Thank you very much :slight_smile:

-Bump- Same problem in Revit also, this issue is one of the major hindrances for us incorporating Twin Motion into our usual workflows. Our solution is to jot down the export software’s coordinate values, enter them into Twinmotion’s relevant axis, use a negative Y-axis value, and set the pivot mode to “keep original pivot.” Please address this, Thankyou.

Thank you for your Reply. I will give this a try! Hopefully this is going to be addressed and fixed. I am trying to establish a workflow for all our students, to unitarily render in the same software. Right now they are using either Enscape, Lumion or whatever someone told them. Importing xyz-Files and creating Landscapes has to be part of our Workflow. As of now, this seems a little to laborious for someone taking their first steps with a Render Engine. Please address this. Thank you