I’ve followed an online tutorial for a quick and easy random level generator based on pre-defined level ‘chunks’ but have run into a snag.
I’m trying to use the system to create two worlds, one above the other but have run into a snag.
The first half of the world generates fine, but the second half doesn’t fire after the first half has been generated.
The second part does however fire when it runs on it’s own.
This leads me to believe that for some reason the sequence isn’t firing.
Any suggestions or ideas where I’m messing up?