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EventDispatcher Plugin

What is the EventDispatcher Plugin?
The EventDispatcher plugin is a Global event/dispatcher handler and manager. Create Global events that can be called from anywhere and bound to anything that has a WorldContext Object (Actors, UObjects, Widgets, etc etc).

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Could be very useful, although it will probably get horribly abused by some devs… :stuck_out_tongue:
Gotta ask what seems like a logical followup question: Will you add ‘Interfaces’?
So that getting return values etc, are a possibility (in a future version of the Tool).

Use and abuse at your own disposal :wink:
This is simply a “message delivery” system and not a “deliver message, expect a response” system, unless I misunderstood your question about return values?

Patch 1.1 submitted
Changelog here

EventDispatcher 1.2 has been submitted
Changelog: EventDispatcher 1.2 - eelDev

**EventDispatcher 1.3 **has been submitted, added UE 4.25 compability.
Changelog: EventDispatcher 1.3 - eelDev

EventDispatcher 1.31 submitted
Changelog: EventDispatcher 1.31 - eelDev

Version 1.4.0 is live!
EventDispatcher 1.4.0 - eelDev](EventDispatcher 1.4.0 - eelDev)

Update 1.4.2 is now available!
https://eeldev.com/index.php/category/unreal-engine/eventdispatcher/

EventDispatcher now supports Mac!
Changelogs: eventdispatcher Archives - eelDev

EventDispatcher 1.5.1

The plugin has been updated to version 1.5.2
Changelog: https://eeldev.com/index.php/eventdispatcher-1-5-2/

The Plugin is now on a 20% sale!

The Plugin is now on a 30% sale!