What is the EventDispatcher Plugin?
The EventDispatcher plugin is a Global event/dispatcher handler and manager. Create Global events that can be called from anywhere and bound to anything that has a WorldContext Object (Actors, UObjects, Widgets, etc etc).
Could be very useful, although it will probably get horribly abused by some devs…
Gotta ask what seems like a logical followup question: Will you add ‘Interfaces’?
So that getting return values etc, are a possibility (in a future version of the Tool).
Use and abuse at your own disposal
This is simply a “message delivery” system and not a “deliver message, expect a response” system, unless I misunderstood your question about return values?