In MyWidget i defined a Eventdispatcher My_Button:
In MyGameState the Function Gamelogic receives the Input PlayersHUD a Widget created from MyWidget and calls Bind Event to My_Button:
But When i start the project it dont gets after this Binding…
Why is this? What am i doing wrong?
Edit: The Warning you can see in the first picture is from an deleted dispatcher and has nothing to do with the result. i created a new one in the hope of gettig it right, but i get the same result.