"EventBeginPlay" for Preview in Editor


I remember that there was/is a Node that works like “EventBeginPlay” but only in Editor (while not actually playing), but I can not find its name and/or a picture of it. (therefore can not use it)

Does anyone have the name of that node?


do you think of OnConstruct ?

Do you mean PreConstruct?
It is part of Widget Blueprints to do stuff at designtime.

There’s also the ConstructionScript. It is part of Actor Blueprints and is used to customize Actors and how they are built in the Editor

I thought of actor construction. I wrote it because it’s called as OnConstruct in C++…

Thanks guys, the constructionscript actually was what i searched. (must have had a lot of “nothing” in my brain the day i started this topic :P)