Thank you so much for the reply!
The tick frequency is set to auto!
I did not make this Blueprint myself so not 100% sure on this but it seems on the character is where it triggers the event to bind Widget to the hub which is done in the widget component (bpc image) which has the cast for the user widget. Sorry if this is all a bit of a mess it’s well past my bed time haha!
In the widget component (bpc) though if I do add a add to viewport from the get user widget object it does activate the Event tick but then I get the message log message "The widget W_PlayerSelectWheel_C’ was already added to the screen."
Any idea on what may be missing?
Thank you for the help again and I included the controller pic to show when the menu is meant to be triggered by the player!
Thanks for the help again