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Event Tick is breaking my OnComponentBeginOverlap? [Solved]

Hey guys.

So I’m working on a little actor blueprint for a shrine of sorts that I’m using to spawn in additional splitscreen players. Everything’s working perfect. Then I started adding some rotations to some of the components on the shrine for some extra flair and to make it look purdy. But suddenly I added the rotations and now my overlap doesn’t work. I verified a dozen times that it works when I unhook my Event Tick entirely but doesn’t work if I hook it back in.

What’s uh… goin’ on here?

https://imgur.com/Lus0iU7

I don’t know how to embed images…