What am I doing wrong? I need the running sound to play every 2 seconds.
your timer is set to 60 secs, how can it run every 2 secs?
It’s not about how long the timer is set, but why is it not working?
I need the running sound to play every 2 seconds.
You set it to play once after 60s. And it may not even do that as we can see you invalidate it.
This event will execute every 2s:
Many thanks! But I need this event to fire only when the player is running.
How should it be under this condition?
Thanks, I figured it out, just push the pin from the desired event