In the game I’m working on right now, I have the main menu widget (Widget A) creating a pop-up menu widget (Widget B). Widget A then calls an event in widget B to input all the info the pop-up menu needs. When widget A calls the event, it inputs all the correct data, but when widget B receives the event call, all the parameters have null as their values. If anyone has any idea what the issue might be, any ideas would be much appreciated as I’ve been trying to sort out this issue all night. Thanks!
hi @MrNobody978
please include some code snippet or screenshot so we can find out what you are doing.
