Event “On Clicked Mesh” stops working when I minimize the game or give alt + tab
I’m having a problem with this type of event, it works normally, but when I press alt + tab to leave the game screen “minimize” and after I go back to the game screen, the event doesn’t work anymore.
Even though I’ve never experienced this myself and never managed to reproduce the behaviour on my end (I can alt+tab all day, no matter what and events work fine), I’ve seen posts regarding UE4 mishandling input in this fashion - when the viewport loses focus.
after I go back to the game screen,
the event doesn’t work anymore
As strange as it may seem - is it this one particular event? Other input actions work as expected?