UPDATE: This issue was initially noticed using Revive for the Vive. This issue doesn’t occur using Rift CV1.
Skip to the last post in this thread for steps on reproducing the issue.
The Fire pressed threshold is set to .8, by default, but I’m getting the Notify Fired event at a little after .5
Could this be a bug with the revolver only?
I’ll try to set up the same thing on a regular handgun and post back with the results.