Event not activing on serverclient hud

So, After much research and brain power I have figured out an annoying solution.

I force the Event (to change team) to activate a set variable node at the end of the event.

Set playerArray = playerArray

This tricks the server host to register the repnotify event.

I have read about this in many areas, an I did not find any option to make this any cleaner. I tried many concepts and processes.

The following link is a similar problem.

Set Array Elem Repnotify - General / Feedback & Requests - Epic Developer Community Forums (unrealengine.com)