Event issues

I am experiencing trouble with a physics component variable I call, “Beamed_Object”. The variable is the result of a single line trace hitting a component. It works fine when I call it’s velocity, location, you name it-- However, none of the events that I can set for will ever fire. Example:

No matter what I do in game, the events don’t fire and the string does not print.

What have I got wrong? Thanks for your help !! :slight_smile:

what exactly you want to achieve? from what I saw, Beamed_Object is a primitive component. But the event you added has to be fired from some actor, which usually have a blue node with opened letter icon on top right corner.