Event Hit : no funciona


Estoy utilizando **Event Hit **para poder obtener la **Hit Normal ** pero no me funciona, solo me funciona si el BP es Physics y no quiero eso.

Pero lo mas extraño es que en el temple TP_FlyingBP el BP no es Physics y funciona bien no entiendo lo revise y no tiene nada especial.


I am using Hit Event to get Hit Normal but it does not work, I only work if the BP is Physics and I do not want that.

But most strange is that in the temple TP_FlyingBP is not the BP Physics and works well not understand what I review and unmemorable.

Hit events only come from physics.

You can manually use a Line Trace node in your blueprint to detect things instead.