Event Hit don't work

Would you be able to clarify a little bit?

  1. Are you using a projectile or a trace?
  2. Where is the hit event being called?
  3. You can break the hit event (drag off the blue pin and type break) for more options which will help you troubleshoot.
  1. Projectile
  2. In Projectile Blueprint

Drag off the blue “hit” node, and type “break”. In the big list of nodes you should see an “impact point” plug that into the location of “spawn decal attached”.
It’s a cleaner way of doing this, and if your collision is set it might fix your problem.