Event Graph screen renders wild after a few minutes

Hello. When I leave any event graph for a short while, I encounter weird colorings amid return. The only fix I’ve found is to restart the editor completely, which isn’t quite optimal. Any idea what might be causing it?

Seems like a graphical UI bug. What graphics card do you use, and have you updated your graphics drivers?

A 4GB 1650Ti, and the drivers were updated recently.

I’m sorry, but I don’t think your specs are good enough to run the engine smoothly. Especially if you are using Lumen or Nanite: Hardware and Software Specifications for Unreal Engine | Unreal Engine 5.0 Documentation

If you run out of VRAM which you seem to have done, that bug is common. The solution is to lower the in engine graphics or upgrade your graphics card. I use a 1080, and I am struggling running the basic projects smoothly. The 1080 has double of your VRAM, standing at 8 GB.

Here is a comparison, but it isn’t accurate as I couldn’t find the Ti: UserBenchmark: Nvidia GTX 1080 vs 1650.

I use a 4080 at work, and that is plenty of power to run the engine smoothly.