alt textHello everyone
I am trying to set a event between the board player and the 3dcard placed on the board in my game
Ideally what I want to achieve is that every time the player gains life will trigger the 3dcard event
Any help would be appreciated
The pictures are too small to see.
You only need an event dispatcher if you want all cards to get the message when the player gains life.
Otherwise, you just need blueprint to blueprint comms:
My goal is exactly that , every card on the board will check if it has that trigger to do something
Let me see how can I get better images
Sorry, pictures still tiny, but… Inside the board player you need:
and inside the card:
Thank you so much
You have no Idea of much you helped me
For cards mechanic event dispatchers is a third of it