phil123456
(phil123456)
1
Hi,
I want to send a color to the level blueprint, but how do I get my parameters when binding it ?
left is the BP containing the Event Dispatcher…right is the level blueprint
thanks for your help
Everynone
(Everynone)
2
But, obviously, the target needs to be an actor that calls the dispatcher.
phil123456
(phil123456)
3
I found the solution by using assign instead of bind