hi i tried to send text from dynamic created buttons to my actor with an event dispatcher.
my goal is to activate (in my actorBP) different behaviors via buttons of a static mesh.
i have one actor and two widgets (one widget is my dynamic button) the other is the scroll box with a text array which holds the buttons
when i bind the event dispatcher to the widget with the scrollbox (see image below) - everything works fine - the dispatcher fires up the text print
but when i bind the dispatcher in my actor blueprint nothing happens - what am i doing wrong? maybe some advise?
best regards