Hello, I have this event dispatcher that is not working properly. When I try to fire it, it only works if it’s directly connected with debug keys, enhanced input, event tick, etc. Custom events don’t work. I tried booleans and other nodes, but same thing; only works if it’s directly connected, if something is added beforehand, it stops working.
Sorry if this is a silly mistake, I’m new to this lol
It could be a timing issue, for example if the binding occurs after the CompareInt nodes then the event dispatcher won’t work because it havent yet been created(binded).
It a common issue especially when using event begin, we need to make sure which one is run after or before in the correct order.
Interesting. I understand the idea and changing some stuff around I comprehend better how it could work, but I’m afraid I can’t make it fully function. In the end, I came up with a way to make the code work without the event dispatcher