Event Dispatcher is not Firing In Behavior Tree Task

Hi there. I’m having a problem with an event dispatcher not being received or firing when called. I can’t tell. I have the following as a behavior task and the event that should fire the dispatcher. The behavior task is being fired from the behavior tree, the cast works and the Attack on the enemy BP event works up to the event dispatcher being called. I can’t tell if the event dispatcher isn’t firing or it is not being received. I’ve set break point on the bind to On End Attack and the End Attack event isn’t working.

You have to bind before actually calling attack, as that fires the event before you bind to it

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Yup, that did it. Thanks!