Hi, I updated my project to UE5.1 from UE 5.0.3 and I get a weird compilation error at startup or when I try to package the game. If I press compile when I open the blueprint the rror dissapear but then I cannot package the game.
The first bind is calling a function where it will bind it again to a Game Instance.
The thing is the event it has the correct signature and enum type.
Event to bind.
I even tried to create a new custom event in the dropdown when you do a create event and I have the same error.
If now I remove the enum type from the input in both the event where I want to bind and the source event then It works correctly.