Event Chain unclear/not working

Hey guys

I’m trying to implement some shooting mechanic, and so I made an event on my gun blueprint which gets the inputs from the player blueprint to find out if he’s shooting or not. This is a workaround so I can use delay ( which are not functioning inside a function ).

9922-shoot_event.png

The event clearly gets triggered but the Shooting function never returns something to here

Why so?
Thx for your help