I followed the Unreal Engine 5 | Blueprint For Beginners - YouTube tutorial by Smart Poly and at 1:06:23 he added an Event Begin Play and I can’t because I already have one. In the video, he hasn’t used one as he is able to add it. I am using Unreal Engine 5.1.1 and he is using 5.0.0. I did the third-person blueprint template and so did he. I am trying to add a Health Bar to the player, all the code is done I just now need to create the widget on the screen. How would I get the Health Bar added to the player without using an Event Begin Play?
Hey @TheDepresedDev
Sometimes the template projects get changes. How does your EventBeginPlay look like? What happens if you plug in your CreateWidget at the end of your EventBeginPlay?
The BeginPlay is already in there because the project templates now use the EnhancedInput which has to be initialized first. You can plug in your code at the end and everything will be executed from left to right (white line connecting everything)
Thank you so much for your help. When I posted this I was worried because people told me about how Unreal Engine didn’t have the most helpful community. It is good to know that isn’t true.