After imigration project from 4.27 to 5.0 event begin play in the level blueprint ignores all logic, but only event begin play, if i add some keyboard button it will work. Only event begin play does not work. What could be the problem, I can’t find a solution for a few days?!
Hey @MainCast7!
A few questions to get things started:
- Are your blueprints throwing any errors when compiling them?
- If so, can we see those errors?
- Have you tried deleting and replacing those nodes?
Any additional information you can provide will be a big help in solving your problem!
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