Event begin play node

whenever I try to use executions in blueprint using event begin play and I try to connect the white triangle to two other executions on the other nodes it gets rid one and only connects to one other node meaning that event begin play can only connect to one execution. is this a bug? or am I just doing something wrong

You need a sequence node… one in, several out one after the other. Certain nodes aren’t allowed to drive more than one other node, and it looks like your Event Begin Play is one of those.