Hey guys, so I’ve spend quite a while trying to get a projectile to destroy an enemy pawn based on damage but I’m stuck on getting the enemy pawn to receive the damage.
Here’s the blue print for the projectile:
https://farm4.staticflickr.com/3784/13389758554_0a6af8fc03_o.jpg
And here’s the blueprint for the enemy that should be accepting the damage:
https://farm3.staticflickr.com/2829/13389758764_3c8e473d86_o.jpg
The projectile seems to be working. I’ve used breakpoints on every part of it and it all works perfectly.
But when I add a break point to “event any damage” it never goes off. I’m not sure why? Does anyone have any ideas as to why this is happening? I really appreciate any help.