Evenly splitting splines in RR

Hello, I have a very long straight spline (primary RR track) currently I have 3 spline points (one at the beginning, one at the end and one in the center of the spline) is it possbile to add for example 6 more spline points that are same lenght without doing it manually? Its important to me that they are all same distance from each other. Please let me know if you have any tips.

I do a lot of manual transforms, I’d like to know a few tricks too,

If you have a spreadsheet handy it makes it heaps easier to construct a table for your coordinates than use a calculator.

Im looking at it right now, i think its somehow possible, when you select and right click on the spline point > spline generation panel > (there you can schoose multiple things but I want Line) > and then there are some settings but idk how they work, I definitely created more spline points but they are stacked on each other and Im not sure what to do next

Yeah its a bit… what is going on here

While in Landscape Mode > Manage > Splines you can select your spline bits by clicking on them in the viewport.
either by selecting the LandscapeSplineSegments, the curve between the nodes, or by selecting the LandscapeSplineControl Points, which are the nodes.

When you select a control point, (the icon that looks like a mountain) you’ll see in the standard Details panel it has a name and number, here you can change its Location and Rotations.

If you have a bunch on top of each other, I can’t find/remember how to pick the node without selecting it.
So you may have to move them a little bit apart first then, sort out the node number and order.

Take care, splines get a bit kinky when out of order, but after you move them into place you can change their rotations to point straight to the next node along.

Something cool you can do…
If you want any part of your road to go above ground, maybe so you can loop the road around and under itself, Duplicate the Spline in Selection Mode, goto Landscape Mode and delete the segments not part of the above ground bit, and change the road material to some shape like a concrete bridge cross section with guttered edges, or something, this will follow your road spline and look like an overpass.

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