For those who are on launcher version & using VS I suggest you build your project through UnrealVS extension to bypass this issue temporary
If you have built from source you can change .csproj files mentioned in error and change ImageMagick.NET from 14.0.0 to 14.7.0
Other alternative option is
Directory.Build.props into the root of unreal
<Project>
<PropertyGroup>
<NuGetAudit>false</NuGetAudit>
</PropertyGroup>
</Project>
any offending ,csproj files, Localization.Automation.csproj and AutomationScripts.Automation.csproj add before the closing tag
<PropertyGroup>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<NoWarn>NU1701</NoWarn>
</PropertyGroup>
Last solution is to suppress error for nuget stuff courtesy of Frith on Unreal Source discord, you can also reduce the importance of the error to warning instead of turning it off completely.