I tried to make a little more progress with the episode… Although February was very hard for me.
Epic Games bought the company where I worked (Meshcapade)… And they fired me.
It was strange, because my job was precisely to create content with Meshcapade within Unreal….
But oh well, that’s how things are.
Anyway, I’ll continue with my project. Although if I ever manage to find funding… I’ll do it with Blender or Maya.![]()