Eva Adventure was rejected by Unreal team

I don’t think “standard RGB” is a good answer when someone talks about PBR :rolleyes:

And if you write them a mail kindly asking about the reasons for why your submission was rejected, you will most likely get a nice answer telling you what you need to improve. Not sure though if “kindly asking” is something you are able to do.

But let me just quote one thing from the submission guidelines:

If your content does not meet that requirement, why do you complain?

There never was a rule like that. You probably talk about the way how assets for the MP first had to be voted for on Trello before they got on the marketplace, that had nothing to do with “famous forum members”, everyone had 1 vote. And they removed that voting because it just made that process of submitting something longer.

You should definitely learn to better deal with criticism about your work.

Also, let me quote another thing from the submission guidelines: