I’ve been trying to run the UE4Editor under Mint 17. I cloned the github repo and compiled everything. The demo app worked and the editor compiled without complaint. However, running it crashes, citing the error:
[2015.05.22-20.58.31:928] 0]LogLinux: Assertion failed: Assertion failed: [File:/home/joel/git/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 183] _PlatformCreateOpenGLContextCore - Could not create OpenGL 3.2 context, SDL error: 'Could not create GL context: BadMatch (invalid parameter attributes)'
A little digging suggests to me that my nvidia driver may be the issue, but I’d like to know more about it before I just update my driver to the latest. I’ve had bad experiences that way…
In any case, it also seems odd that it’s trying to create an OpenGL 3.2 context… Maybe I need to be updating some OpenGL libraries?