ETA on 187 Dev Kit?

Then why release the potential to mod? If they are making their own content (the modders) and you (the Dev’s) made the mistake of not announcing yours ahead of time via patch notes, then why is it a bad look on the modder for trying to add new content into the game via tools that we’re meant to do exactly that?

Releasing the ability to mod to a game’s community is usually done to help expand game content quickly via the community (they aka modders can do things the way they want, and devs are left free to do their own plan).

@Mustang I agree, 2 days is fair. I guess really the big problem is the fact that as modders, our content which may or may not be tailored for PVP, quickly becomes unusable on Dedicated Servers due to version mismatch/connectivity issues. Which if our content is tailored towards PVP, then…well you can see, it can be problematic. I’m not a Dev, so I don’t know what exactly they could potentially do to help address this issue, but I would assume they might have a few tricks up their sleeves to potentially fix this issue.

One suggested possible solution would be to pack updates into one big update a week at a regular time, and stick to hotfixes the rest of the time for stuff that needs a hotfix bad. That way then there isn’t so many changes being made throughout a short period of time, and it might be easier for them to manage to keep the Dev Kit/mods working with Dedicated Servers for longer. Meaning only one or two days a week where dedicated servers are out dated. Just throwing an idea out there I’ve been thinking about. It may not be viable at all, but hey, it’s a suggestion.