ErrRuntime_Internal when callng team settings device EndRound

We also have this issue, doesn’t matter what way we end the round, via team settings or end round device, checking our player also doesnt work.

If anyone knows of a workaround let us besides creating our round system let us know.

A few key things to mention from our map.

We move players from one team to another via AddToTeam
Almost always breaks after a player leaving a map and the round ending.

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