Hey Everyone,
I’m trying to package a game for a uni proejct due tomorrow. Every time I get these errors:
C:\Users\KAMil\Documents\UE_4.26\Engine\Source\Runtime\UnrealAudio/Private/UnrealAudioBuffer.h(6): fatal error C1083: Cannot open include file: ‘UnrealAudioTypes.h’: No such file or directory
UATHelper: Packaging (Windows (64-bit)): Took 63.367937s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\KAMil\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Users+KAMil+Documents+UE_4.26\UBT-YarrWars-Win64-DebugGame.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
I’ve a clean install of the engine and tried to include the files in the header but nothing seems to work
Any help or suggestion would be amazing! Thank You!