Hello
I have a problem while packaging a project, I fixed most of the errors so far but I just cant get aorund these ones:
It says theres something wrong with MI_Rockyterrain_instance while it was true some time ago (I had the project on differend drive and it broke so I had to redo most of it on differrent drive) now, that material works correctly (I mean I can paint on my landscape as I should, while I couldnt when this error was still in place) but the error still continues to exist…
On top of that theres this error with LVL01 which I dont know how to fix, this lvl also existed on the damaged drive so I assumed it was somewhat corrupted so today I duplicated it (litteraly ctrl+d) and deleted the original, now the duplicate doesnt show any problems (so far, I dont think the packaging project goes very far because of these problems) but the error persists…
and then theres this pop-up error which I think is responsible for the stop in packaging…
“PackagingResults: Error: Missing UnrealGame binary.You may have to build the UE project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:UnrealGame ”
Any idea how to fix this?
Thanks